torsdag den 7. november 2013

Take a free MBTI Test

Here's something you should for yourself: Take a free MBTI test here and then see what celebrities you are like.

This MBTI test really is a great way for you to know more about yourself.

The MBTI test is a very popular personality test that is used by a lot of Companies and people all around the World in order to gain a better understanding of an individuals psychological type, or personality type. MBTI goes all the way back to Freud's apprentice Carl Jung, who first formulated the idea of the sixteen MBTI personality types in the 1920ies. Since then there have been a lot of free MBTI tests that you can take online, but they are typically not very good. Well, this one is, at least it is the best I have seen :-)

The test is free and easy to take. Beides Jung, it was designed by Myers and Briggs and David Keirsey. They also made their own versions of the test, but they didn't really connect it to accurate research and celebrities the way the celebritytypes test does.

I know that there is a lot of sub-par content on the net and that many of the free MBTI tests online are kinda bad. But this test is in my opinon proof that once in a while, something really original really comes along on the internet. Its not all plagarism and Buzzfeed list-articles.

So go take the test and find out if you're an introvert (I) or extrovert (E), iNtuitive (N) or sensor (S), feeler or thinker, or judger (J) or perciever (P)

As with regards to Coreheim, I think this is the way the types fit the warbands:
  • Reiklanders: ISTJ, ENFJ, ESFJ
  • Marienburgers: ISFP, ENTP, ESTP
  • Middenheimers: ESFP, INFP
  • Witch Hunters: ENTJ, ESTJ
  • Cult of Possessed: INTJ, ENFP
  • Undead: ISFJ, INTP
  • Skaven: ISTP, INFJ
(Go to celebritytypes.com to see all the types.)

Incidentally, if you are wondering what is happening to Coreheim, we have pretty much stopped updating those rules, but we still do balance fixes and bug fixes when players write in a coreheim [a] gmail.com - - so keep the balance input coming and we'll be sure to  have the best, most balance rules around ready for your free download.

On the other hand, though, the reason we are not updating those rules any more is that we've simply grown tired of the knocked down / stunned mechanic. It seems slow and completely random compared to simply having hitpoints (multiple wounds). However, under GW systems, wounds are something very big and brutal - we really need to re-think wounds in order to be something smaller, something more fluid; like video games. What, for example, if a warrior had 12-20 wounds, depending on his type? Then Maces could dish out less damage than axes, and halberds, morning stars, and flails could have an all around damage boost. That could really make the game more easily to balance and design. Who ever thought of using only D6s for a skirmish game anyway?

tirsdag den 21. september 2010

We will stop updating this blog

...due to time issues, but we will keep updating the Rulebook at the Coreheim site, and we will also be adding more nice models to the gallery as these are submitted to us.

So don't cry for the blog, and keep checking out the homepage :D :D

tirsdag den 29. juni 2010

Daemonic Gifts version 0.2 up

Check it out.

And Coreheim 8.3 wont be long now :)

mandag den 28. juni 2010

A ton of new Pics

A ton of new pics have been added today.

Check it out.

tirsdag den 22. juni 2010

Procession of the Wicked

New flagellant procession by the Polish qc, a man whose skills have improved alot in recent years :)

Check it out.

mandag den 7. juni 2010

Coreheim 8.2 is up!

Coreheim 8.2 is up!
Check the Version History.
Also uploaded new Ghoulkin skills.
Correct Roster Sheets.
New Daemonic gifts will be up soon.

søndag den 30. maj 2010

More Ogres

Today we have added new exciting themed Ogres by author Lew_b81.

They are quite simply some of the best Ogres we have ever seen.

And what's more, Lew_b81 tells us that he has something else in store for us.

For now, head over to the Ogre Bodyguards gallery to see more.

lørdag den 29. maj 2010

New Night Goblins

New nice Night Goblins by themasterofstyx are up!

Everyone's favourite little buggers are back... and this time they're orange.

Head over to themasterofstyx's Coreheim page to see more.


søndag den 16. maj 2010

Another hot Slayer

New hot Slayer by contributing author Belzebub:

lørdag den 8. maj 2010

New Slayer by Tentakle
















See more at the Coreheim homepage:
http://www.indadvendt.dk/mordheim/

lørdag den 1. maj 2010

Coreheim 8.1 is Up

Coreheim 8.1 is up along with updated Unique Spells v. 0.8, and new Special skills for Undead v. 0.1 and Possessed v. 0.1.

Check out the version history for all the changes.

We have also added new pictures of Dark Apostle's Warlocks as well as a new mounted Mercenary by this very talented Swede.

mandag den 19. april 2010

New Mutants by Foot

Today we have added two distubing Mutants by the awesome Foot:
























Head over to the Coreheim Homepage to see more.

søndag den 11. april 2010

FAQ and Unique Spells Hotfix

Q: Slings Count as Short Bows. Do Slings Work with Quick Shot and Snap Shot, then?

A: Yes. Slings are Short Bows in ALL respects. (We might release an add-on package for Unique Sling rules at a later time. Fluff-wise it would be great, but rules-wise there is no need as Slings = Short Bows is greatly balanced.)

Q: The Arms Expert Skill figures under both Shooting and Academic.
- Is this intentional?
- Does the restriction of 'one one warrior in the warband may have this skill at a time' apply to this skill no matter what skill list (shooting/academic) the skill is obtained from?

A: - This is intentional. (Balance reasons: This makes non-shooting warbands able to do just a little shooting.)

- Yes. Only ONE Arms Expert per warband, no matter what skill list it was obtained from.

UNIQUE SPELLS
As a hotfix, we recommend that you remove the Fatigue rule.
(Hat tip to Kasper Laursen.)

mandag den 5. april 2010

fredag den 2. april 2010

Version 8.0 is up!

Version History from 7.9 to 8.0

Changed typos and inaccuracies in Unique Spells. Link to version 0.7

Link to the full rules version 8.0

Now for some reason it is pretty hard to download these newer PDF-files if you already have the old ones in your browser cache. So please check that all version numbers are correct. (If not, you need to empty your browser cache.)

Enjoy ;D

Updated FAQs, New Pictures by Dark Apostle

Updated the FAQs today to be in lieu with the present version of Coreheim.

Added pictures by the awesome Dark Apostle, here and here.

We are pleased to see that Coreheim is picking up around the net and becomming a recognized alternative or improvement to the original 1999-rules. We are also grateful for the feedback and fanmail that we have recieved. Keep it comming :D